User contributions
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- 00:53, 9 February 2019 (diff | hist) . . (+1) . . GPU Instancer:Features (→Automatically Add-Remove prefab instances without any aditional code)
- 00:53, 9 February 2019 (diff | hist) . . (+32) . . GPU Instancer:Features (→Automatically Add-Remove prefab instances without any aditional code)
- 00:53, 9 February 2019 (diff | hist) . . (-38) . . GPU Instancer:Features (→Automatically Add-Remove prefab instances without any aditional code)
- 00:52, 9 February 2019 (diff | hist) . . (+878) . . GPU Instancer:Features (→Automatically Add-Remove prefab instances without any aditional code)
- 00:28, 9 February 2019 (diff | hist) . . (+23) . . N File:GPUI-AddRemoveInstances.png (current)
- 00:25, 9 February 2019 (diff | hist) . . (+27) . . N File:GPUI-AutoAddRemoveInstances.png (current)
- 00:21, 9 February 2019 (diff | hist) . . (+162) . . GPU Instancer:Features (→Ability to automatically instance prefabs at your scene that you distribute with your favorite prefab painting tool)
- 00:17, 9 February 2019 (diff | hist) . . (+1,255) . . GPU Instancer:Features (→Ability to automatically instance prefabs at your scene that you distribute with your favorite prefab painting tool)
- 23:58, 8 February 2019 (diff | hist) . . (+425) . . GPU Instancer:Features (→Example scenes that showcase GPU Instancer capabilities)
- 23:46, 8 February 2019 (diff | hist) . . (0) . . File:GPUI-CustomComputeShaderSupport.gif (GurBu Admin uploaded a new version of File:GPUI-CustomComputeShaderSupport.gif)
- 20:50, 8 February 2019 (diff | hist) . . (+521) . . GPU Instancer:Features (→Ability to extend with custom Compute Shaders)
- 20:46, 8 February 2019 (diff | hist) . . (+31) . . N File:GPUI-CustomComputeShaderSupport.gif
- 20:33, 8 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Ability to Remove instances inside bounds or colliders at runtime)
- 20:33, 8 February 2019 (diff | hist) . . (+778) . . GPU Instancer:Features (→Ability to Remove instances inside bounds or colliders at runtime)
- 20:22, 8 February 2019 (diff | hist) . . (+263) . . GPU Instancer:Features (→Well documented API for procedural scenes and runtime modifications (examples included))
- 20:19, 8 February 2019 (diff | hist) . . (+8) . . N File:GPUI-API.png (current)
- 20:17, 8 February 2019 (diff | hist) . . (+133) . . GPU Instancer:Features (→Unity 5.6 support)
- 20:14, 8 February 2019 (diff | hist) . . (+22) . . N File:Unity 5 Viking Village.png (current)
- 19:47, 8 February 2019 (diff | hist) . . (-179) . . GPU Instancer:Features (→Ability to use custom shadow distance per prototype and to choose the LOD to render shadows with)
- 19:47, 8 February 2019 (diff | hist) . . (+266) . . GPU Instancer:Features (→Shadows casting and receiving support for instances (frustum culled instances still can cast shadows))
- 19:33, 8 February 2019 (diff | hist) . . (+691) . . GPU Instancer:Features (→Shadows casting and receiving support for instances (frustum culled instances still can cast shadows))
- 18:48, 8 February 2019 (diff | hist) . . (+12) . . N File:GPUI-Shadows.png (current)
- 17:23, 8 February 2019 (diff | hist) . . (+745) . . GPU Instancer:Features (→LOD Groups and cross-fading support (with animation or fade transition width))
- 17:16, 8 February 2019 (diff | hist) . . (+24) . . N File:GPUI-LODGroupsAndShadows.png (current)
- 12:23, 8 February 2019 (diff | hist) . . (+1) . . GPU Instancer:Features (→Multiple sub-meshes support)
- 12:23, 8 February 2019 (diff | hist) . . (+1) . . GPU Instancer:Features (→Complex hierarchies of prefabs instanced with a single click)
- 12:23, 8 February 2019 (diff | hist) . . (+598) . . GPU Instancer:Features (→Multiple sub-meshes support)
- 12:16, 8 February 2019 (diff | hist) . . (+475) . . GPU Instancer:Features (→Complex hierarchies of prefabs instanced with a single click)
- 11:40, 8 February 2019 (diff | hist) . . (+222) . . GPU Instancer:Features (→Supports HDRP and LWRP render pipelines)
- 11:24, 8 February 2019 (diff | hist) . . (+6) . . GPU Instancer:Features (→Automatically configured custom shader support)
- 11:24, 8 February 2019 (diff | hist) . . (+6) . . GPU Instancer:Features (→GPU occlusion culling)
- 11:23, 8 February 2019 (diff | hist) . . (+6) . . GPU Instancer:Features (→GPU frustum culling)
- 11:23, 8 February 2019 (diff | hist) . . (+6) . . GPU Instancer:Features (→Tens of thousands of objects rendered lightning fast in a single draw call)
- 11:20, 8 February 2019 (diff | hist) . . (+1,036) . . GPU Instancer:Features (→Automatically configured custom shader support)
- 10:44, 8 February 2019 (diff | hist) . . (+24) . . N File:GPUI-CustomShaderSupport.png (current)
- 01:51, 8 February 2019 (diff | hist) . . (+894) . . GPU Instancer:Features (→GPU occlusion culling)
- 01:39, 8 February 2019 (diff | hist) . . (+1) . . GPU Instancer:Features (→Tens of thousands of objects rendered lightning fast in a single draw call)
- 01:39, 8 February 2019 (diff | hist) . . (+712) . . GPU Instancer:Features (→GPU frustum culling)
- 12:29, 7 February 2019 (diff | hist) . . (+1,335) . . GPU Instancer:Features (→Tens of thousands of objects rendered lightning fast in a single draw call)
- 20:27, 21 January 2019 (diff | hist) . . (+1,785) . . GPU Instancer:GettingStarted (→Actions)
- 19:57, 21 January 2019 (diff | hist) . . (0) . . File:AdvancedActions v099.png (GurBu Admin uploaded a new version of File:AdvancedActions v099.png)
- 19:54, 21 January 2019 (diff | hist) . . (+20) . . N File:AdvancedActions v099.png
- 22:11, 16 January 2019 (diff | hist) . . (+721) . . GPU Instancer:FAQ (→Transperent Materials Look Inside-Out/Back-to-Front when Used on Prototypes)
- 21:51, 16 January 2019 (diff | hist) . . (+39) . . GPU Instancer:FAQ (→Transperent Materials Look Inside-Out/Back-to-Front when Used on Prototypes)
- 21:50, 16 January 2019 (diff | hist) . . (+114) . . GPU Instancer:FAQ (→With Projectors in my Scene, I see Artifacts/Performance Hit)
- 21:36, 16 January 2019 (diff | hist) . . (+200) . . GPU Instancer:FAQ (→With Projectors in my Scene, I see Artifacts/Performance Hit)
- 21:34, 16 January 2019 (diff | hist) . . (+19) . . N File:GPUIRenderingLayer3.png (current)
- 12:11, 18 December 2018 (diff | hist) . . (+2) . . GPU Instancer:FAQ (→Shader Variant not Showing in Build)
- 12:11, 18 December 2018 (diff | hist) . . (+195) . . GPU Instancer:FAQ (→Shader Variant not Showing in Build)
- 17:32, 14 December 2018 (diff | hist) . . (-2) . . GPU Instancer:BestPractices (→Scene Prefab Importer)
- 17:31, 14 December 2018 (diff | hist) . . (+10) . . GPU Instancer:GettingStarted (→MapMagic World Generator)
- 17:31, 14 December 2018 (diff | hist) . . (+10) . . GPU Instancer:FAQ (→MapMagic World Generator)
- 01:24, 13 December 2018 (diff | hist) . . (+1,157) . . GPU Instancer:FAQ (→GPUI not working while targeting Android platforms)
- 01:02, 13 December 2018 (diff | hist) . . (+1) . . GPU Instancer:FAQ (→How can I add Multiple Prototypes to an Existing Prefab Manager)
- 01:02, 13 December 2018 (diff | hist) . . (+1,317) . . GPU Instancer:FAQ (→General Questions)
- 01:01, 13 December 2018 (diff | hist) . . (-1,310) . . GPU Instancer:BestPractices (→Instance Counts)
- 00:50, 13 December 2018 (diff | hist) . . (-1) . . GPU Instancer:FAQ (→What are the Minimum Requirements?)
- 04:06, 12 December 2018 (diff | hist) . . (+1) . . GPU Instancer:Features (→Nested Prefabs support (Unity 2018.3 and later))
- 04:05, 12 December 2018 (diff | hist) . . (+30) . . GPU Instancer:Features (→Nested Prefabs support (Unity 2018.3 and later))
- 22:52, 10 December 2018 (diff | hist) . . (+172) . . GPU Instancer:FAQ (→GPUI not working while targeting Android platforms)
- 23:01, 9 December 2018 (diff | hist) . . (+724) . . GPU Instancer:GettingStarted (→Culling)
- 23:00, 9 December 2018 (diff | hist) . . (+723) . . GPU Instancer:GettingStarted (→Culling)
- 20:28, 9 December 2018 (diff | hist) . . (+18) . . GPU Instancer:GettingStarted (→GPUI Instance Remover)
- 20:24, 9 December 2018 (diff | hist) . . (+1) . . GPU Instancer:GettingStarted (→Gaia)
- 20:23, 9 December 2018 (diff | hist) . . (-4) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 20:23, 9 December 2018 (diff | hist) . . (+5) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 20:23, 9 December 2018 (diff | hist) . . (0) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 20:22, 9 December 2018 (diff | hist) . . (-1) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 20:20, 9 December 2018 (diff | hist) . . (+73) . . GPU Instancer:GettingStarted
- 20:18, 9 December 2018 (diff | hist) . . (-57) . . GPU Instancer:GettingStarted
- 20:17, 9 December 2018 (diff | hist) . . (+5) . . GPU Instancer:GettingStarted (→Gaia)
- 20:17, 9 December 2018 (diff | hist) . . (+1,113) . . GPU Instancer:GettingStarted (→Integrations)
- 20:11, 9 December 2018 (diff | hist) . . (+2) . . GPU Instancer:GettingStarted (→MapMagic World Generator)
- 20:10, 9 December 2018 (diff | hist) . . (+9) . . GPU Instancer:GettingStarted (→MapMagic World Generator)
- 20:10, 9 December 2018 (diff | hist) . . (+1,662) . . GPU Instancer:GettingStarted
- 19:31, 9 December 2018 (diff | hist) . . (0) . . GPU Instancer:GettingStarted (→GPUI Instance Remover)
- 19:30, 9 December 2018 (diff | hist) . . (0) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 18:50, 9 December 2018 (diff | hist) . . (+288) . . GPU Instancer:GettingStarted (→GPUI GUI Info)
- 18:47, 9 December 2018 (diff | hist) . . (+9) . . GPU Instancer:GettingStarted (→GPUI GUI Info)
- 18:47, 9 December 2018 (diff | hist) . . (+229) . . GPU Instancer:GettingStarted (→GPUI Info)
- 18:43, 9 December 2018 (diff | hist) . . (+379) . . GPU Instancer:GettingStarted (→GPUI Instance Remover)
- 18:38, 9 December 2018 (diff | hist) . . (-1) . . GPU Instancer:GettingStarted (→GPUI Instance Remover)
- 18:38, 9 December 2018 (diff | hist) . . (+2,565) . . GPU Instancer:GettingStarted (→GPUI Instance Remover)
- 16:10, 9 December 2018 (diff | hist) . . (+479) . . GPU Instancer:GettingStarted (→GPUI Instance Remover)
- 16:01, 9 December 2018 (diff | hist) . . (0) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 16:01, 9 December 2018 (diff | hist) . . (+454) . . GPU Instancer:GettingStarted (→GPUI Instance Remover)
- 15:54, 9 December 2018 (diff | hist) . . (+7) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 15:53, 9 December 2018 (diff | hist) . . (+336) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 15:51, 9 December 2018 (diff | hist) . . (+775) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 14:01, 9 December 2018 (diff | hist) . . (-1) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 14:01, 9 December 2018 (diff | hist) . . (+1,723) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 13:26, 9 December 2018 (diff | hist) . . (+475) . . GPU Instancer:GettingStarted (→Components)
- 13:25, 9 December 2018 (diff | hist) . . (+19) . . N File:GPUIInstanceRemover.png (current)
- 13:16, 9 December 2018 (diff | hist) . . (+24) . . N File:GPUIModificationCollider.png (current)
- 13:06, 9 December 2018 (diff | hist) . . (+21) . . N File:GPUIInstanceRemover600.gif
- 11:52, 9 December 2018 (diff | hist) . . (+119) . . GPU Instancer:GettingStarted (→GPUI Modification Collider)
- 11:51, 9 December 2018 (diff | hist) . . (+26) . . N File:GPUIModificationCollider600.gif
- 10:55, 9 December 2018 (diff | hist) . . (0) . . GPU Instancer:GettingStarted (→Clear Shader Bindings)
- 10:54, 9 December 2018 (diff | hist) . . (+12) . . GPU Instancer:GettingStarted (→Clear Shader Bindings)
- 10:54, 9 December 2018 (diff | hist) . . (+1,290) . . GPU Instancer:GettingStarted (→Clear Shader Bindings)
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