User contributions
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- 12:11, 12 February 2019 (diff | hist) . . (0) . . File:GPUI-DetailWalk.gif (GurBu Admin uploaded a new version of File:GPUI-DetailWalk.gif) (current)
- 12:09, 12 February 2019 (diff | hist) . . (0) . . File:GPUI-AutoTransformUpdates.gif (GurBu Admin uploaded a new version of File:GPUI-AutoTransformUpdates.gif) (current)
- 12:06, 12 February 2019 (diff | hist) . . (0) . . File:GPUI-CustomComputeShaderSupport.gif (GurBu Admin uploaded a new version of File:GPUI-CustomComputeShaderSupport.gif) (current)
- 12:05, 12 February 2019 (diff | hist) . . (-99) . . GPU Instancer:FAQ (→How can I Setup my Instances to have Material Variations on them?)
- 12:01, 12 February 2019 (diff | hist) . . (0) . . File:GPUIModificationCollider600.gif (GurBu Admin uploaded a new version of File:GPUIModificationCollider600.gif) (current)
- 11:57, 12 February 2019 (diff | hist) . . (0) . . File:GPUIInstanceRemover600.gif (GurBu Admin uploaded a new version of File:GPUIInstanceRemover600.gif) (current)
- 12:42, 11 February 2019 (diff | hist) . . (-5) . . GPU Instancer:Features (→Ability to Extend with Custom Compute Shaders)
- 12:40, 11 February 2019 (diff | hist) . . (-1) . . GPU Instancer:Features (→Ability to Extend with Custom Compute Shaders)
- 02:15, 11 February 2019 (diff | hist) . . (+2,436) . . GPU Instancer
- 01:58, 11 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Map Magic integration)
- 01:58, 11 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Gaia integration)
- 01:58, 11 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Dense forests with very high frame rates)
- 01:57, 11 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Editor GPU Instancing simulation)
- 01:57, 11 February 2019 (diff | hist) . . (+9) . . GPU Instancer:Features (→Ability to paint prefabs with custom materials and LOD Groups on the Unity terrain (with Unity terrain tools))
- 01:56, 11 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Cross quadding support: automatically turns grass textures to crossed quads)
- 01:56, 11 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Support for custom shaders and materials)
- 01:56, 11 February 2019 (diff | hist) . . (-2) . . GPU Instancer:Features (→Included vegetation shader with wind, shadows, AO, billboarding and various other properties)
- 01:55, 11 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Dense grass fields and vegetation with very high frame rates)
- 01:55, 11 February 2019 (diff | hist) . . (0) . . GPU Instancer:Features (→Includes mobile demo scene with custom controllers)
- 01:55, 11 February 2019 (diff | hist) . . (+10) . . GPU Instancer:Features (→API to manage instanced prefabs at runtime)
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