GPU Instancer:GettingStarted
About | Features | Getting Started | Terminology | Best Practices | F.A.Q.
GPU Instancer consists of three main Monobehavior classes. These are the Prefab Manager, Detail Manager and Tree Manager. The managers are designed with mainly ease of use in mind, and adding them to your scene is as easy as clicking a menu item. On this page, you will find information about these managers that will quickly get you started using GPUI.
Contents
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The Prefab Manager
Scene Settings
Scene Settings contains scene specific settings like camera selection.
Registered Prefabs
Registered Prefabs shows the list of registered prefab instances that are currently in the scene that will be used by GPU Instancer.
Prototypes
Prototypes show the list of objects that will be used in GPU Instancer. To modify a prototype, click on its image.
Render Settings
Render Settings can be edited individualy for each prototype.
Runtime Settings
Runtime Settings can be edited individualy for each prototype.
Billboard Settings
Billboard Settings can be edited individualy for each prototype.